Grimdark
A world of evil where evil fights evil to control what's left of evil world. (evil)
Author's Note: An adventure set in a world of almost absurd and comedically evil factions and characters fighting for control of a barren wasteland.
Played | 8 times |
Cloned | 1 times |
Created | 19 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range80 - 90 (Avg: 85)
AC15
XP1800
Description
Beak dogs are large, bird-like predators that roam the evil swamplands in packs. Known for their powerful beaks and vibrant, blotchy skin, they are formidable hunters that pose a significant threat to any unwary adventurers, especially dwarves.
Details
Size | Large |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | understands Goblin but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Beak Attack
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d10 + 5 piercing damage.
Chatter and Click
The beak dog emits a series of unsettling chattering and clicking sounds, which can cause creatures within 30 feet to make a DC 14 Wisdom saving throw or become frightened until the end of their next turn.
Pack Tactics
The beak dog has advantage on an attack roll against a creature if at least one of the beak dog's allies is within 5 feet of the creature and the ally isn't incapacitated.