Grimdark
A world of evil where evil fights evil to control what's left of evil world. (evil)
Author's Note: An adventure set in a world of almost absurd and comedically evil factions and characters fighting for control of a barren wasteland.
Played | 8 times |
Cloned | 1 times |
Created | 19 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range90 - 90 (Avg: 90)
AC13
XP450
Description
These cultists are fanatical followers of the Irenic Order, twisted by the horrors of the Petrified Expanse and driven to madness by their devotion. They zealously guard the Irenic Asylum and attack any who dare to trespass.
Details
Size | Large |
Type | Humanoid |
CR | 2 |
XP | 450 |
Languages | Common, Abyssal |
Defenses
Armor Class | 13 |
HP Range | 90 - 90 (Avg: 90) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Frightening Chant (Recharge 5-6)
The cultists chant in unison, attempting to instill fear in their enemies. Each creature within 30 feet that can hear the chanting must succeed on a DC 11 Wisdom saving throw or become frightened until the end of the cultists' next turn.
Rusty Club
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.