
Slice of Life
Fists decide fate in a brutal high school world where power, looks, and secrets collide.
Author's Note: In a city where schools are battlegrounds and reputation means survival, strength is everything. The rich hide behind power. The poor fight to be seen. You are a student—delinquent, prodigy, outcast, or something in between—thrown into a world where fists speak louder than words.
Gangs rule the streets. Teachers have dark pasts. Underground fights decide fates. No magic, just blood, sweat, and scars. Whether you're a boxer, hacker, or two-faced loner, you have a role to play.
Will you rise, fall, or burn the system down?
Looks deceive. Power defines. Everyone wears a mask—what’s yours?
Played | 0 times |
Cloned | 2 times |
Created | 19 days ago |
Last Updated | 11 days ago |
Visibility | Public |
Heat Metal
Transmutation•Level 2

Description
Choose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can see within range. You cause the object to glow red-hot. Any creature in physical contact with the object takes 2d8 fire damage when you cast the spell. Until the spell ends, you can use a bonus action on each of your subsequent turns to cause this damage again. If a creature is holding or wearing the object and takes the damage from it, the creature must succeed on a constitution saving throw or drop the object if it can. If it doesn't drop the object, it has disadvantage on attack rolls and ability checks until the start of your next turn.
Spell Details
Level | 2 |
Range | 60 |