High Fantasy
Consciousness may be shared or preserved: Integration is permanent; death is optional.
Author's Note: Step into Armiron, where consciousness is currency and your Φ shapes destinies. Ancient forests murmur with sentient thought; city‑minds pulse with shared memory. Will you defend individuality as a Severant or surrender self to the Integrated? Every ritual, every alliance tests the price of unity—and the meaning of free will.
MAJOR FACTIONS
• Severants (preserve selfhood; mnemonic rituals)
• Integrated (shared minds; empathy at cost of freedom)
• Liminal Court (arbiters of balance; secret agendas)
KEY FACTS & FEATURES
• 45 distinct locales: from the silent anti‑Φ sanctuaries of the Thoughtless Hall to the humming chaos of the Fracture Docks.
• 8 boss encounters: Keeper of the Ash Gate, Decayed Guardian, Harbinger of Doom, and more.
• Φ mechanics: measure or manipulate Φ to merge minds, erase pain, amplify collective power—or defend against forced integration.
• Moral axis: isolation vs unity, with complex shades in between.
PLAYSTYLE OPTIONS
• Intrigue & Investigation: infiltrate the Red Ledger House, decode inverted sigils, unearth Court plots.
• Exploration & Survival: brave the Ash Gate’s realm of regret; gather ancient stones, wind‑whispers, sky‑tears.
• Combat & Ritual: wield Φ‑imbued blades, duel Decayed Guardians, perform healing or shattering rites.
• Roleplay & Philosophy: debate free will vs determinism, parley with a god‑mind, decide who controls consciousness.
GM TIP
Start with Generate Areas and Generate Points of Interest switched off to ensure the campaign doesn't drift off into generic fantasy story-telling that doesn't relate to free will and consciousness.
Played | 32 times |
Cloned | 0 times |
Created | 19 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Ruan Syne
Level 5 Gnome Rogue -
An enigmatic gnome rogue who collects dreams as political prophecy, Ruan Syne navigates the fractured realm with a mask that conceals their identity, believing the god-mind will ultimately consume itself.
Details
Race | Gnome |
Class | Rogue |
Level | 5 |
Alignment | |
Pronouns | She/Her |
Location | 1801, 1587 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A gnome rogue with short, spiky blue hair and piercing green eyes, always hidden behind an intricate mask adorned with swirling patterns. She wears a long, dark cloak that seems to shimmer with a dreamlike quality, and her fingers are often stained with ink from their constant note-taking. Ruan carries a small satchel filled with dreamcatchers and scrolls, ready to capture and interpret the visions she encounters.
personality
Ruan is enigmatic and introspective, often speaking in riddles and metaphors. She is calm and collected, with a keen sense of observation. Ruan is driven by a desire to understand the deeper truths of existence and is unafraid to challenge the status quo. She is both a mediator and a manipulator, using her knowledge to navigate the complexities of the fractured realm.
backstory
Ruan Syne, known as the Dream Chaser, has spent years traversing the fractured realm, collecting dreams and visions from both sides of the ongoing conflict. She believes that dreams hold the key to understanding the political landscape and the future of the god-mind. Ruan wears a mask to protect their identity and to prevent others from reading their thoughts or intentions. She profits from the information she gathers, but her true belief is that the god-mind will ultimately fail, not through war, but through its own recursive nature, consuming its own questions until it can no longer sustain itself.
Stats
Strength
10
Dexterity
16
Constitution
12
Intelligence
14
Wisdom
15
Charisma
13
Armor Class
15
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Ruan Syne is not a spellcaster.