Entangled Souls world illustration - High Fantasy theme
High Fantasy

Entangled Souls

N
Njord

Consciousness may be shared or preserved: Integration is permanent; death is optional.


Author's Note: Step into Armiron, where consciousness is currency and your Φ shapes destinies. Ancient forests murmur with sentient thought; city‑minds pulse with shared memory. Will you defend individuality as a Severant or surrender self to the Integrated? Every ritual, every alliance tests the price of unity—and the meaning of free will. MAJOR FACTIONS • Severants (preserve selfhood; mnemonic rituals) • Integrated (shared minds; empathy at cost of freedom) • Liminal Court (arbiters of balance; secret agendas) KEY FACTS & FEATURES • 45 distinct locales: from the silent anti‑Φ sanctuaries of the Thoughtless Hall to the humming chaos of the Fracture Docks. • 8 boss encounters: Keeper of the Ash Gate, Decayed Guardian, Harbinger of Doom, and more. • Φ mechanics: measure or manipulate Φ to merge minds, erase pain, amplify collective power—or defend against forced integration. • Moral axis: isolation vs unity, with complex shades in between. PLAYSTYLE OPTIONS • Intrigue & Investigation: infiltrate the Red Ledger House, decode inverted sigils, unearth Court plots. • Exploration & Survival: brave the Ash Gate’s realm of regret; gather ancient stones, wind‑whispers, sky‑tears. • Combat & Ritual: wield Φ‑imbued blades, duel Decayed Guardians, perform healing or shattering rites. • Roleplay & Philosophy: debate free will vs determinism, parley with a god‑mind, decide who controls consciousness. GM TIP Start with Generate Areas and Generate Points of Interest switched off to ensure the campaign doesn't drift off into generic fantasy story-telling that doesn't relate to free will and consciousness.
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Hive-Minded Goblin
CR 3Small Humanoid
Hive-Minded Goblin
HP Range40 - 50 (Avg: 45)
AC14
XP700

Description

When a goblin tribe performs a crude Φ-ritual, their individual wills collapse into a single hive consciousness. This transformation turns them from cowardly raiders into a coordinated swarm, capable of executing complex strategies and overwhelming foes with sheer numbers.

Details
SizeSmall
TypeHumanoid
CR3
XP700
LanguagesNone
Defenses
Armor Class14
HP Range40 - 50 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Memory Extraction

The Hive-Minded Goblin attempts to capture a creature and strap it into their integration matrix. The target must succeed on a DC 15 Wisdom saving throw or be incapacitated and forced to submit their memories, becoming a permanent hive drone.

Swarm Attack

The Hive-Minded Goblin can make a melee attack with its claws, dealing 1d6+2 slashing damage. If at least three Hive-Minded Goblins are within 5 feet of the same target, they can use their collective reflexes to gain advantage on the attack.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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