Everything from the 5th edition of D&D. 5e, monster manual, DnD, collection.
Played | 0 times |
Cloned | 5 times |
Created | 16 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
The Iron Golem is a towering construct of heavy metal, designed to be nearly invulnerable and serve as an ageless guardian. With its immense strength and ability to belch clouds of poison, it is a formidable foe on the battlefield, capable of following commands with blind obedience. Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt. Immutable Form. The golem is immune to any spell or effect that would alter its form. Magic Resistance. The golem has advantage on saving throws against spells and other magical effects. Magic Weapons. The golem's weapon attacks are magical.
Size | Large |
Type | Construct |
CR | 16 |
XP | 15000 |
Languages | understands the languages of its creator but can't speak |
Armor Class | 20 |
HP Range | 210 - 210 (Avg: 210) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Multiattack
The golem makes two melee attacks.
Poison Breath (Recharge 6)
The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
Slam
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
Sword
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.