Fantasy
Everything from the 5th edition of D&D. 5e, monster manual, DnD, collection.
Author's Note: The default 5E stuff you can get is great, but it’s not EVERYTHING… so, I’m adding everything else I can. Races, classes, monsters, items, spells, everything. The only thing I’m not bothering with is locations.
Going to try and make everything as close to book accurate as possible. Plus, any monster I think a person might want to play as, I’m making a Race for them (and in some cases, a class, because at the moment that is necessary to get racial abilities in the game). If a race has its own class, it will have (X) at the end of its name, and if I'm not sure what to do about that yet, they'll have a (?). Classes that are meant for a particular race will have the name of that race, followed by (Class). Spells that have been made specifically for race based classes will have their name after the title of the spell, between brackets, (like this).
I’m not going through alphabetically or anything, I’m putting what I consider the “cool” races/monsters in first. Then I can back fill the catalogue with the less interesting ones later.
Every stat mentioned is in addition to the base 5e defaults.
Every stat mentioned is in addition to the base 5e defaults.
Version 0.1
23 Races
2 Classes
30 Monsters
Version 0.2
Updated images to match D&D ascetic.
Races: 26
Classes: 5
Monsters: 43
Spells: 14
Version 0.3
Races: 30
Classes: 7
Monsters: 72
Spells: 16
Version 0.4
Races: 36
Classes: 11
Monsters: 94
Spells: 23
Version 0.5
Races: 41
Classes: 16
Monsters: 129
Spells: 32
Version 0.6
Races: 41
Classes: 16
Monsters: 169
Spells: 32
Version 0.7
Races: 41
Classes: 16
Monsters: 211
Spells: 32
Version 1.0
Races: 41
Classes: 16
Monsters: 255
Spells: 32
Played | 0 times |
Cloned | 6 times |
Created | 17 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Phantom Steed
Ritual•Illusion•Level 3

Description
A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed. For the duration, you or a creature you choose can ride the steed. The creature uses the statistics for a riding horse, except it has a speed of 100 feet and can travel 10 miles in an hour, or 13 miles at a fast pace. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage.
Spell Details
Level | 3 |
Range | 30 |