Superhero
My Hero Academia is set in a world where 80% of people have Quirks. In 2075, America is ten years deep into its Second Civil War. Chaos reigns, hero demand surges, and young heroes rise through schools and leagues to protect the nation. But in the shadows, alien threats and a ruthless League of Villains plot to plunge the world into unending destruction.
Author's Note: Step into a fully realized My Hero Academia-inspired world set in a fractured 2075 America—now ten years into its Second Civil War. This universe spans over 300 regions, 100+ detailed schools, and 75+ characters with deep backstories, motivations, and evolving arcs.
Choose your path: Hero, Villain, Nomu, Rebel, or Pro Quirk Athlete. Rise through the Young Justice School System, gain prestige at a Hero Academy, and fight for your degree in elite NCQA universities. Every school has a unique legacy, from historic battles to campus scandals and hero guild affiliations.
Side Note: It’s recommended to pick students from the party menu and customize them into classmates, rivals, or allies. Every student—and even teachers—are fully interactable and available to become part of your journey.
From coast to coast, chaos brews… and in that chaos, legends are forged.
Your story is yours to write. And I know—it’s gonna be legendary.
Played | 79 times |
Cloned | 17 times |
Created | 104 days ago |
Last Updated | 13 days ago |
Visibility | Public |
HP Range15 - 35 (Avg: 25)
AC16
XP75
Description
Once a proud citizen of the USA, the New Yankee Trooper is a quirk user who has turned against the government to fight for the creation of a new nation for quirk users. Armed with unique abilities and a fierce determination, they embody the spirit of rebellion.
Details
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 75 |
Languages | Common, |
Defenses
Armor Class | 16 |
HP Range | 15 - 35 (Avg: 25) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Quirk Blast
Unleashes a powerful energy blast from their hands, dealing 3d8 force damage to a target within 60 feet.