
A world full of adventure and mystery.
Played | 0 times |
Cloned | 1 times |
Created | 19 days ago |
Last Updated | 10 days ago |
Visibility | Public |

Description
The Skeletal Archer is the remnant of a skilled marksman, cursed to roam the lands after death with an unrelenting obsession for the hunt. Its bones, bleached and cracked, rattle eerily as it moves, and the hollow eye sockets emit a faint, ghostly glow. The archer wields a longbow crafted from the bones of its own kin, an unusual weapon that channels the essence of its former life, enabling it to deliver deadly arrows with precision.
Size | Medium |
Type | Undead |
CR | 3 |
XP | 700 |
Languages | Understands Common and one other language it spoke in life, but cannot speak. |
Armor Class | 14 |
HP Range | 45 - 45 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Longbow Attack
The Skeletal Archer makes a ranged weapon attack with its bone longbow, dealing 1d8 + 4 piercing damage on a hit.
Paralyzing Shot (Recharge 5-6)
The Skeletal Archer fires an arrow infused with necrotic energy. A creature hit by this attack must succeed on a DC 14 Constitution saving throw or be paralyzed until the end of its next turn.
Shadow bind
The Skeletal Archer fires an arrow at a part of your shadow with necrotic energy. What every part of the shadow that is hit by the arrow is paralyzed for 1 hour. A creature hit by this attack mus succeed on a DC 20 Acrobatics to dodge attack.