Pirate
An ocean of islands, pirates, and danger—Dominion law fades and treasure calls.
Author's Note: This world is designed to capture the thrill of classic pirate adventures—swashbuckling fights, buried treasure, and treacherous alliances. It blends grounded seafaring with hints of the supernatural, where ancient sea gods may stir beneath the waves and cursed gold can change a man's fate. The Aurelian Dominion provides a powerful force to push against, creating tension between freedom and order. Players are encouraged to forge their own pirate legend, whether as rebels, mercenaries, or self-made kings of the sea. Morality is fluid, loyalty is earned, and the sea shows no mercy. Every island holds a secret, every rival ship could be the last thing you see, and every decision has the power to turn the tide.
Played | 55 times |
Cloned | 2 times |
Created | 20 days ago |
Last Updated | 7 days ago |
Visibility | Public |
HP Range100 - 140 (Avg: 120)
AC15
XP1800
Description
The Ironclaw Monitor is a formidable ambush predator, known for its slow movements until it feels threatened. Its flesh-tearing jaws are filled with bacteria, making its bite dangerous, while its meat is chewy yet edible for those brave enough to hunt it.
Details
Size | Large |
Type | Beast |
CR | 5 |
XP | 1800 |
Languages | understands Draconic but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Ambush Strike
If the Ironclaw Monitor is hidden and surprises a creature, it can make an additional bite attack as part of its surprise round.
Bite
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 2d10 + 6 piercing damage, and the target must succeed on a DC 15 Constitution saving throw or take 3d6 necrotic damage from the bacteria in its mouth.