The Everglade world illustration - Fantasy theme
Fantasy

The Everglade

K
Killerbee

Magic, adventure, romance, swords, Citys! There are hundreds of places to explor!


Author's Note: Welcome to The EverGlade, an ever expanding world full of life and adventure! The world is isåired by medival europ, ancient greece, The japanese Edo period, and ancient india. Dartonia, the main continent of this would house 13 major countries each with their own capitals, natural wonders, factions, and mysteries. Explore the capital cities of: Serial-Sin: und Se: Chaunlon: Darkhir: Binarg: Ryalyuet: Amer: Lyari: Beleriar: Below: Hlinenil: Herius: Tesht: Each has their own unique cultural scene, people to meet, and a beautiful town to explore, start a life or wreak havoc. Adventures can choose to travel the continent and explore the structures and ruins scattered around the continent, discovering hidden backstories and mysterious disappearances, fight for honor in colossians, live the life of a noble, become a student at the academy, be reincarnated, or live in the open fields and experience a slow peaceful life!! I would like Shinrai for inspiration and world building aspects, check her campaign out for an ethereal experience of Yamato :) If you experience any issues or additives to the world, please inform me so that we can make the world an even more exciting experience for all!
Played6 times
Cloned3 times
Created
15 days ago
Last Updated
2 days ago
VisibilityPublic
Wall of Force
EvocationLevel 5
Wall of Force

Description

An invisible wall of force springs into existence at a point you choose within range. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. It can be free floating or resting on a solid surface. You can form it into a hemispherical dome or a sphere with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-by-10-foot panels. Each panel must be contiguous with another panel. In any form, the wall is 1/4 inch thick. It lasts for the duration. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (your choice which side). Nothing can physically pass through the wall. It is immune to all damage and can't be dispelled by dispel magic. A disintegrate spell destroys the wall instantly, however. The wall also extends into the Ethereal Plane, blocking ethereal travel through the wall.

Spell Details
Level5
Range120
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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