Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over 500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 363 times |
Cloned | 47 times |
Created | 30 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Size | 0 |
Type | Fronzen Island |
The Icelorn Shards (Isles Beneath the Frozen Veil) Nestled within the treacherous heart of the Glimmerfrost Ocean, the Icelorn Shards are a fractured archipelago of jagged frost-bound isles, where midnight sun and eternal twilight wage silent war. Encased in permafrost and veiled in blinding sea-mist, these islands are remnants of an ancient glacial cataclysm said to have shattered the sky and carved the sea into mirrors. The few who dwell thereβthe Naeruun Seersβbelieve time is slower in Icelorn, frozen between breaths. Star-crystals bloom in the ice, singing with ghostlight when the aurora crowns the heavens. Strange relics surface after every thaw, hinting at an age when gods drowned and the sea turned to glass. Most captains steer clear. But the brave or desperate may seek the Veilspire, the largest isle, rumored to be hollow and whispering.