πŸ€” Journey  world illustration - High Fantasy theme
High Fantasy

πŸ€” Journey

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Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over 500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.


Author's Note: Play whatever games bring you joy! I really hope you enjoy RPGsβ€”or grow to love them as much as I do. Thanks so much for all the hearts! It means a lot to see that you appreciate the effort I put into this. <3 A flagship project built to deliver a vast, original experienceβ€”never generic, never repetitive. Every element is crafted for depth, creativity, and replayability, ensuring that every session feels fresh and every story is uniquely yours. Designed for those who seek limitless adventure and meaningful choices in a living, ever-evolving world. ⚠️Don’t play β€œβš” Aα΄…α΄ α΄‡Ι΄α΄›α΄œΚ€α΄‡ βš”β€β€”play this. β–’β–’β–’β–’β–’β–’β–’β–’β–„β–„β–„β–„β–„β–„β–„β–„β–’β–’β–’β–’β–’β–’β–’β–’ β–’β–’β–’β–’β–’β–„β–ˆβ–€β–€β–‘β–‘β–‘β–‘β–‘β–‘β–€β–€β–ˆβ–„β–’β–’β–’β–’β–’ β–’β–’β–’β–„β–ˆβ–€β–„β–ˆβ–ˆβ–„β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–€β–ˆβ–„β–’β–’β–’ β–’β–’β–ˆβ–€β–‘β–€β–‘β–‘β–„β–€β–‘β–‘β–‘β–‘β–„β–€β–€β–€β–€β–‘β–€β–ˆβ–’β–’ β–’β–ˆβ–€β–‘β–‘β–‘β–‘β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–„β–ˆβ–„β–‘β–‘β–‘β–‘β–€β–ˆβ–’ β–’β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–€β–‘β–‘β–‘β–‘β–‘β–€β–ˆβ–€β–‘β–‘β–‘β–‘β–‘β–ˆβ–’ β–’β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–ˆβ–’ β–’β–ˆβ–‘β–‘β–ˆβ–ˆβ–„β–‘β–‘β–€β–€β–€β–€β–„β–„β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–ˆβ–’ β–’β–€β–ˆβ–‘β–ˆβ–‘β–ˆβ–‘β–‘β–‘β–„β–„β–„β–„β–„β–‘β–‘β–‘β–‘β–‘β–‘β–ˆβ–€β–’ β–’β–’β–€β–ˆβ–€β–‘β–€β–€β–€β–€β–‘β–„β–„β–„β–€β–‘β–‘β–‘β–‘β–„β–ˆβ–€β–’β–’ β–’β–’β–’β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–€β–ˆβ–‘β–‘β–‘β–‘β–‘β–„β–ˆβ–€β–’β–’β–’β–’ β–’β–’β–’β–ˆβ–„β–‘β–‘β–‘β–‘β–‘β–€β–ˆβ–„β–„β–„β–ˆβ–€β–€β–’β–’β–’β–’β–’β–’ β–’β–’β–’β–’β–€β–€β–€β–€β–€β–€β–€β–’β–’β–’β–’β–’β–’β–’β–’β–’β–’β–’β–’β–’ Big Love? πŸ³β€πŸŒˆ? 🀣
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King Skragwort the Spore-Crowned
King Skragwort the Spore-Crowned
Level 10 Goblin (Blightmarsh Goblin) [King/Leader] Sovereign πŸ‘‘ -
King Skragwort the Spore-Crowned is a cunning Blightmarsh Goblin ruler who uses chaos to maintain control over Grubnash Hollow, believing in the wisdom of the mushrooms that crown him.
Details
RaceGoblin (Blightmarsh Goblin)
Class[King/Leader] Sovereign πŸ‘‘
Level10
Alignment
PronounsHe/Him
Location-8500, -951
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A Blightmarsh Goblin with greenish skin covered in patches of mold, standing about 3 feet tall. He wears robes stitched from bat wings, trash, and damp leather, and his head is adorned with a crown of glowing mushrooms. His crooked staff, carved from petrified root and topped with a shrunken skull, is always in hand, and his eyes gleam with a mix of madness and cunning.
personality
Cunning, unpredictable, and eccentric, King Skragwort thrives in chaos and uses it to his advantage. He is both a ruler and a schemer, often appearing foolish while being incredibly shrewd. His belief in the wisdom of the mushrooms adds a layer of mystique to his character, making him a living symbol of goblin 'order' amidst the disorder.
backstory
King Skragwort rules not from a throne, but from a damp, fungus-encrusted stump in the heart of Grubnash Hollow. His crown, a cluster of glowing mushrooms, symbolizes his connection to the Blightmarsh and the chaotic nature of goblin society. Cunning and erratic, he plays the factions of his village against each other, maintaining a delicate balance of power while appearing as the only one who understands the chaos. His ultimate goal is to uncover the mythical 'Great Spore' that he believes will grant him godhood, all while keeping outsiders guessing about his true nature.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
16
Wisdom
14
Charisma
18
Armor Class
12
Max HP
38
Speed
30

HP

38 / 38 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Resource Allocation (Sovereign)

Resource Allocation (Sovereign)

Cantrip
Voice of Unity (Sovereign)

Voice of Unity (Sovereign)

Cantrip
Shape Narrative (Sovereign)

Shape Narrative (Sovereign)

Cantrip
Crisis Edict (Sovereign)

Crisis Edict (Sovereign)

Cantrip
Foresee Trends (Sovereign)

Foresee Trends (Sovereign)

Cantrip
Aura of Majesty (Passive) (Sovereign)

Aura of Majesty (Passive) (Sovereign)

Cantrip
Veil of Secrets (Sovereign)

Veil of Secrets (Sovereign)

Cantrip
This work includes material taken from the System Reference Document 5.1 (β€œSRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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