High Fantasy
Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over 500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Author's Note: Play whatever games bring you joy! I really hope you enjoy RPGsβor grow to love them as much as I do. Thanks so much for all the hearts! It means a lot to see that you appreciate the effort I put into this. <3
A flagship project built to deliver a vast, original experienceβnever generic, never repetitive. Every element is crafted for depth, creativity, and replayability, ensuring that every session feels fresh and every story is uniquely yours. Designed for those who seek limitless adventure and meaningful choices in a living, ever-evolving world.
β οΈDonβt play ββ Aα΄
α΄ α΄Ι΄α΄α΄Κα΄ βββplay this.
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Big Love? π³βπ? π€£
Played | 381 times |
Cloned | 47 times |
Created | 32 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range65 - 65 (Avg: 65)
AC15
XP700
Description
Rasker, a bloodthirsty gnoll, serves as an unofficial enforcer in The Deeplock, instilling fear in both prisoners and guards alike. His savage nature and brutal methods have turned his cell into a nightmarish domain where he revels in chaos and violence.
Details
Size | Medium |
Type | Giant |
CR | 3 |
XP | 700 |
Languages | Gnoll, Common (broken) |
Defenses
Armor Class | 15 |
HP Range | 65 - 65 (Avg: 65) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Multi-Hook Strike
Rasker attacks twice with his hooks. Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: 8 (1d10 + 3) slashing damage. On a hit, the target must succeed on a DC 13 Constitution save or take 5 (2d4) poison damage.
Savage Howl
Rasker lets out a terrifying howl. Creatures within 30 ft with 25 HP or less must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the save at the end of its turn.