High Fantasy
Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over 500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Author's Note: Play whatever games bring you joy! I really hope you enjoy RPGsβor grow to love them as much as I do. Thanks so much for all the hearts! It means a lot to see that you appreciate the effort I put into this. <3
A flagship project built to deliver a vast, original experienceβnever generic, never repetitive. Every element is crafted for depth, creativity, and replayability, ensuring that every session feels fresh and every story is uniquely yours. Designed for those who seek limitless adventure and meaningful choices in a living, ever-evolving world.
β οΈDonβt play ββ Aα΄
α΄ α΄Ι΄α΄α΄Κα΄ βββplay this.
ββββββββββββββββββββββββ
ββββββββββββββββββββββββ
ββββββββββββββββββββββββ
ββββββββββββββββββββββββ
ββββββββββββββββββββββββ
ββββββββββββββββββββββββ
ββββββββββββββββββββββββ
ββββββββββββββββββββββββ
ββββββββββββββββββββββββ
ββββββββββββββββββββββββ
ββββββββββββββββββββββββ
ββββββββββββββββββββββββ
ββββββββββββββββββββββββ
Big Love? π³βπ? π€£
Played | 381 times |
Cloned | 47 times |
Created | 32 days ago |
Last Updated | 3 days ago |
Visibility | Public |

HP Range10 - 20 (Avg: 15)
AC12
XP700
Description
The Jungle Treant is a guardian of the rainforest, embodying the spirit of the jungle. Though it appears imposing, it is gentle and seeks to protect its home from those who would harm it.
Details
Size | Large |
Type | Plant |
CR | 3 |
XP | 700 |
Languages | None |
Defenses
Armor Class | 12 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Entangling Roots
The Jungle Treant can cause roots to sprout in a 20-foot radius around it. Creatures in that area must succeed on a DC 14 Strength saving throw or be restrained for 1 minute.
Multiattack
The Jungle Treant makes two slam attacks.
Slam
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.