High Fantasy
Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over 500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Author's Note: Play whatever games bring you joy! I really hope you enjoy RPGsβor grow to love them as much as I do. Thanks so much for all the hearts! It means a lot to see that you appreciate the effort I put into this. <3
A flagship project built to deliver a vast, original experienceβnever generic, never repetitive. Every element is crafted for depth, creativity, and replayability, ensuring that every session feels fresh and every story is uniquely yours. Designed for those who seek limitless adventure and meaningful choices in a living, ever-evolving world.
β οΈDonβt play ββ Aα΄
α΄ α΄Ι΄α΄α΄Κα΄ βββplay this.
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Big Love? π³βπ? π€£
Played | 381 times |
Cloned | 47 times |
Created | 32 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range50 - 50 (Avg: 50)
AC15
XP1100
Description
A malevolent sword that hovers in the air, seeking to ensnare the souls of those who dare to wield it. It whispers dark promises of power and glory, but at a terrible cost.
Details
Size | Medium |
Type | Construct |
CR | 4 |
XP | 1100 |
Languages | Understands Common and Infernal but cannot speak. |
Defenses
Armor Class | 15 |
HP Range | 50 - 50 (Avg: 50) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Cursed Whisper
The sword whispers dark secrets to a creature within 30 feet. The target must succeed on a DC 15 Wisdom saving throw or be frightened until the end of its next turn.
Soul Drain
The sword targets a creature within 30 feet, attempting to siphon its life force. The target must succeed on a DC 15 Constitution saving throw or take 3d8 necrotic damage and the sword regains hit points equal to the damage dealt.