πŸ€” Journey  world illustration - High Fantasy theme
High Fantasy

πŸ€” Journey

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Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over 500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.


Author's Note: Play whatever games bring you joy! I really hope you enjoy RPGsβ€”or grow to love them as much as I do. Thanks so much for all the hearts! It means a lot to see that you appreciate the effort I put into this. <3 A flagship project built to deliver a vast, original experienceβ€”never generic, never repetitive. Every element is crafted for depth, creativity, and replayability, ensuring that every session feels fresh and every story is uniquely yours. Designed for those who seek limitless adventure and meaningful choices in a living, ever-evolving world. ⚠️Don’t play β€œβš” Aα΄…α΄ α΄‡Ι΄α΄›α΄œΚ€α΄‡ βš”β€β€”play this. β–’β–’β–’β–’β–’β–’β–’β–’β–„β–„β–„β–„β–„β–„β–„β–„β–’β–’β–’β–’β–’β–’β–’β–’ β–’β–’β–’β–’β–’β–„β–ˆβ–€β–€β–‘β–‘β–‘β–‘β–‘β–‘β–€β–€β–ˆβ–„β–’β–’β–’β–’β–’ β–’β–’β–’β–„β–ˆβ–€β–„β–ˆβ–ˆβ–„β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–€β–ˆβ–„β–’β–’β–’ β–’β–’β–ˆβ–€β–‘β–€β–‘β–‘β–„β–€β–‘β–‘β–‘β–‘β–„β–€β–€β–€β–€β–‘β–€β–ˆβ–’β–’ β–’β–ˆβ–€β–‘β–‘β–‘β–‘β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–„β–ˆβ–„β–‘β–‘β–‘β–‘β–€β–ˆβ–’ β–’β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–€β–‘β–‘β–‘β–‘β–‘β–€β–ˆβ–€β–‘β–‘β–‘β–‘β–‘β–ˆβ–’ β–’β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–ˆβ–’ β–’β–ˆβ–‘β–‘β–ˆβ–ˆβ–„β–‘β–‘β–€β–€β–€β–€β–„β–„β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–ˆβ–’ β–’β–€β–ˆβ–‘β–ˆβ–‘β–ˆβ–‘β–‘β–‘β–„β–„β–„β–„β–„β–‘β–‘β–‘β–‘β–‘β–‘β–ˆβ–€β–’ β–’β–’β–€β–ˆβ–€β–‘β–€β–€β–€β–€β–‘β–„β–„β–„β–€β–‘β–‘β–‘β–‘β–„β–ˆβ–€β–’β–’ β–’β–’β–’β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–€β–ˆβ–‘β–‘β–‘β–‘β–‘β–„β–ˆβ–€β–’β–’β–’β–’ β–’β–’β–’β–ˆβ–„β–‘β–‘β–‘β–‘β–‘β–€β–ˆβ–„β–„β–„β–ˆβ–€β–€β–’β–’β–’β–’β–’β–’ β–’β–’β–’β–’β–€β–€β–€β–€β–€β–€β–€β–’β–’β–’β–’β–’β–’β–’β–’β–’β–’β–’β–’β–’ Big Love? πŸ³β€πŸŒˆ? 🀣
Played381 times
Cloned47 times
Created
32 days ago
Last Updated
3 days ago
VisibilityPublic
Mimic
CR 5β€’Medium Monstrosity
Mimic
HP Range85 - 85 (Avg: 85)
AC15
XP3000

Description

Mimics are cunning creatures that disguise themselves as treasure chests, lying in wait for unsuspecting adventurers. When approached, they reveal their true form, a grotesque amalgamation of flesh and bone, and attack with ferocity. Once part of a great clan of Gods, they were cursed for their greed, transforming into these deceptive forms to lure and devour the greedy.

Details
SizeMedium
TypeMonstrosity
CR5
XP3000
LanguagesNone
Defenses
Armor Class15
HP Range85 - 85 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

The Mimic makes a bite attack against a creature within 5 feet of it. On a hit, the target takes 3d8+4 piercing damage and must succeed on a DC 15 Strength saving throw or be grappled.

Spinning Kick

The Mimic performs a spinning kick, targeting one creature within 10 feet. On a hit, the target takes 2d10+4 bludgeoning damage and is pushed back 10 feet.

Transform

The Mimic can disguise itself as a treasure chest. It remains in this form until it is attacked or a creature attempts to open it.

This work includes material taken from the System Reference Document 5.1 (β€œSRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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