Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over 500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 381 times |
Cloned | 47 times |
Created | 32 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Description
A malfunctioning goblin scrap construct, cobbled together from various junk and mechanical parts, it serves as a chaotic guardian in a goblin tinkererβs workshop. Its unstable nature makes it unpredictable in combat, often backfiring on its creator.
Size | Medium |
Type | Construct |
CR | 2 |
XP | 450 |
Languages | None |
Armor Class | 15 |
HP Range | 18 - 30 (Avg: 24) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Malfunction (Recharge 5-6)
The construct malfunctions, causing it to explode in a 10-foot radius. Each creature in that area must make a DC 14 Dexterity saving throw, taking 4d10 fire damage on a failed save, or half as much damage on a successful one.
Scrap Slam
The construct slams its rusted arm down on a target, dealing 2d8 + 4 bludgeoning damage.
Steam Burst
The construct releases a burst of steam in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 3d6 fire damage on a failed save, or half as much damage on a successful one.