Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over 500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Played | 381 times |
Cloned | 47 times |
Created | 32 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Coordinates | (-8503, -944) |
Terraced plots of land nestled in the swamp host hundreds of mushroom speciesβglowing, singing, and some even walking. Tended by Gribba the Sporeseer and her mushroom cultists, this is the villageβs spiritual heart. A massive, bloated fungus named Mugβmug sits at the center, revered as a minor godling. Strange spores float in the air, sometimes causing fleeting visions or faint giggling. This vibrant, mystical garden serves as both a place of worship and an important source of rare mushrooms and alchemical ingredients.
The Shroomyard is a breathtaking sight, with colorful mushrooms of all shapes and sizes cascading down the terraced walls of the ravine. Glowing fungi illuminate the area, while the melodic sounds of singing mushrooms fill the air. The central figure, Mugβmug, looms large, its bulbous form pulsating gently as if alive, surrounded by a haze of shimmering spores.