High Fantasy
Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over 500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.
Author's Note: Play whatever games bring you joy! I really hope you enjoy RPGsβor grow to love them as much as I do. Thanks so much for all the hearts! It means a lot to see that you appreciate the effort I put into this. <3
A flagship project built to deliver a vast, original experienceβnever generic, never repetitive. Every element is crafted for depth, creativity, and replayability, ensuring that every session feels fresh and every story is uniquely yours. Designed for those who seek limitless adventure and meaningful choices in a living, ever-evolving world.
β οΈDonβt play ββ Aα΄
α΄ α΄Ι΄α΄α΄Κα΄ βββplay this.
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Big Love? π³βπ? π€£
Played | 381 times |
Cloned | 47 times |
Created | 32 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Description
You concoct a solution that slows foes to a crawl. Over 1 minute, you mix a gray, viscous liquid with glowing stone dust in a vial, the solution hardening as it emits a faint mineral scent. As an action, you can throw the vial up to 30 feet, where it shatters, creating a 10-foot-radius area of sticky residue for 1 minute. Creatures entering or starting their turn in the area must make a Strength saving throw or have their speed reduced to 0 until the end of their next turn. You can create 1 solution per long rest, and it remains potent for 24 hours.
Spell Details
Level | 8 |
Range | 30 |