πŸ€” Journey  world illustration - High Fantasy theme
High Fantasy

πŸ€” Journey

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Year 1347 of the Sapphire Cycle, under the Celestial Concordance calendar. In a high fantasy medieval world shaped by living magic and ancient wars, colossal city-states clash with wild, monster-haunted frontiers. Arcane storms reshape continents, lost relics and forbidden dungeons tempt heroes and villains. Over 500 unique races and 500+ classes thrive in a land of shifting alliances, legendary beasts, and secrets awaiting discovery by those bold enough to seize destiny. No 5e defaults.


Author's Note: Play whatever games bring you joy! I really hope you enjoy RPGsβ€”or grow to love them as much as I do. Thanks so much for all the hearts! It means a lot to see that you appreciate the effort I put into this. <3 A flagship project built to deliver a vast, original experienceβ€”never generic, never repetitive. Every element is crafted for depth, creativity, and replayability, ensuring that every session feels fresh and every story is uniquely yours. Designed for those who seek limitless adventure and meaningful choices in a living, ever-evolving world. ⚠️Don’t play β€œβš” Aα΄…α΄ α΄‡Ι΄α΄›α΄œΚ€α΄‡ βš”β€β€”play this. β–’β–’β–’β–’β–’β–’β–’β–’β–„β–„β–„β–„β–„β–„β–„β–„β–’β–’β–’β–’β–’β–’β–’β–’ β–’β–’β–’β–’β–’β–„β–ˆβ–€β–€β–‘β–‘β–‘β–‘β–‘β–‘β–€β–€β–ˆβ–„β–’β–’β–’β–’β–’ β–’β–’β–’β–„β–ˆβ–€β–„β–ˆβ–ˆβ–„β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–€β–ˆβ–„β–’β–’β–’ β–’β–’β–ˆβ–€β–‘β–€β–‘β–‘β–„β–€β–‘β–‘β–‘β–‘β–„β–€β–€β–€β–€β–‘β–€β–ˆβ–’β–’ β–’β–ˆβ–€β–‘β–‘β–‘β–‘β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–„β–ˆβ–„β–‘β–‘β–‘β–‘β–€β–ˆβ–’ β–’β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–€β–‘β–‘β–‘β–‘β–‘β–€β–ˆβ–€β–‘β–‘β–‘β–‘β–‘β–ˆβ–’ β–’β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–ˆβ–’ β–’β–ˆβ–‘β–‘β–ˆβ–ˆβ–„β–‘β–‘β–€β–€β–€β–€β–„β–„β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–ˆβ–’ β–’β–€β–ˆβ–‘β–ˆβ–‘β–ˆβ–‘β–‘β–‘β–„β–„β–„β–„β–„β–‘β–‘β–‘β–‘β–‘β–‘β–ˆβ–€β–’ β–’β–’β–€β–ˆβ–€β–‘β–€β–€β–€β–€β–‘β–„β–„β–„β–€β–‘β–‘β–‘β–‘β–„β–ˆβ–€β–’β–’ β–’β–’β–’β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–€β–ˆβ–‘β–‘β–‘β–‘β–‘β–„β–ˆβ–€β–’β–’β–’β–’ β–’β–’β–’β–ˆβ–„β–‘β–‘β–‘β–‘β–‘β–€β–ˆβ–„β–„β–„β–ˆβ–€β–€β–’β–’β–’β–’β–’β–’ β–’β–’β–’β–’β–€β–€β–€β–€β–€β–€β–€β–’β–’β–’β–’β–’β–’β–’β–’β–’β–’β–’β–’β–’ Big Love? πŸ³β€πŸŒˆ? 🀣
Played381 times
Cloned47 times
Created
32 days ago
Last Updated
3 days ago
VisibilityPublic
Ashes to Command (Ember Paladin)
Level 6
Ashes to Command (Ember Paladin)

Description

Target a creature (ally or enemy) within 60 feet. If they are charmed, controlled, or cursed, they instantly break free and are surrounded by a swirling mantle of ash. For 1 minute, they gain +2 AC and can’t be affected by enchantment or divination spells. If they are mind-controlled again during this time, the attacker takes 5d10 psychic and fire damage.

Spell Details
Level6
Range60
This work includes material taken from the System Reference Document 5.1 (β€œSRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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