
Grimdark
The War for Abkhazia is in a stalemate now, but Demons and Ulcians got other plans
Author's Note: There are 3 Continents, the northern Vialn controlled by the Ulcian Empire, governed by the Empress Sol Urdena, which unified the northern faith of the sun in a cult of personality; The southern Karkaz, unified by the mysterious Demonic Khanate, that unified all of the demonic races; And the central Abkhazia, which is plunged into a stalemate between the Orkish Empire that has taken most of the Continent and is threatening to enslave the other races in Abkhazia, as only the Council of the Three Crowns, formed by the Kingdom of Uhr at the northwestern part of the continent, the Kingdom of Orquetia at the West, and the Kingdom of Marquis at the Southwest are the only ones that could stop them.
But now it seems that the balance of power is changing. The Demons are interested in an alliance with the orcs, and the Ulcians are watching in the sidelines looking for the first opportunity to intervene in abkhazia... as the fire rises and tensions grow the future of Teloria lies uncertain.
Notes: i am looking to make a better map for the campaign to work better, sorry for the trouble
Played | 6 times |
Cloned | 0 times |
Created | 11 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Scitia Shipyard
Point of Interest
Details
Coordinates | (-3522, -2376) |
Description
The Scitia Shipyard is a bustling hub of maritime activity, serving as the home of the southern fleet for the Council of the Three Crowns. Here, skilled shipwrights and sailors work tirelessly to construct and maintain a variety of vessels, from swift trade ships to formidable war galleons, all under the watchful eyes of the council's representatives.
Appearance
The shipyard is a sprawling complex filled with towering wooden docks, the scent of saltwater and fresh timber in the air. Massive ships are being built and repaired, while smaller boats are moored along the piers, and the sounds of hammers and saws echo throughout the area.