Survival
Custom world by me Lowki559
Author's Note: "Alright everyone — welcome to the campaign.
You're not heroes. You’re not warriors. You’re survivors.
You were all on a commercial flight — just regular people with your own lives, your own secrets, your own plans — when something went horribly wrong. A storm came out of nowhere. The engines failed. The plane broke apart in the air. And then… darkness.
When you wake up, you're on an island. No sign of rescue. No GPS. No flares. Just thick jungle, jagged cliffs, dangerous terrain, and the haunting silence of the unknown. Pieces of the plane are scattered across the island, and only a handful of people have survived.
There’s no magic. No gods to pray to. No ancient relics to save the day. Just your instincts, your wits, and whatever you can scavenge. You’ll have to find clean water, build shelter, and defend yourselves — because you're not alone here. Something’s hunting. And this island? It's not just dangerous… it’s alive.
Every survivor has a story. Some have secrets. And some might not be who they say they are.
This campaign is about choices — who you trust, how far you’ll go, and what you’ll become when survival is all that matters.
Welcome to the island. Try not to die."*
Played | 5 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 10 days ago |
Visibility | Public |

Emily Connors
Level 1 Survivors Island Survivor -
Details
Race | Survivors |
Class | Island Survivor |
Level | 1 |
Alignment | |
Pronouns | She/Her |
Location | -4512, -1538 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
N/A | 0 |
N/A | 0 |
N/A | 0 |
appearance
A 17-year-old female Survivor with long, tangled dark hair, piercing green eyes, and a gaunt face marked by dirt and dried blood. She wears tattered clothing made from scavenged materials, with a crude splint on her right leg and various bone tools strapped to her belt. Her skin is pale, and her expression often carries a chilling calmness
personality
Psychologically hardened: Detached from fear, adapted to the grotesque. Her trauma shows in quiet, controlled bursts. Resourceful: Makes use of anything — bone needles, animal sinew bindings, sharpened ribs as weapons. Predator’s instinct: She knows how to wait, watch, and strike. She's not stronger than a wild dog, but she’s meaner and smarter. Untrusting: Believes any rescue is an illusion or trap, so she may run or attack unless approached with extreme caution — even by her father. Tactician: Keeps mental records of predator movement, wind direction, and blood trails. May begin referring to the Bonefield as her hunting ground.
backstory
an unsettling child — observant, emotionally distant, and uncomfortably fascinated by death. Her quiet demeanor masked a calculating mind and a growing obsession with animal behavior, especially in their final moments. Before the crash, she was already well on the path to becoming a budding serial killer, though no one knew it yet — not even her father, Damian. Fascinated by the fragility of life, Emily used to 'practice' on small animals in the woods near their home. On the island, that dark familiarity has ironically become her greatest strength. flung into the Bonefield during the crash, Emily survived a leg fracture, deep gashes, and multiple dislocations, using knowledge of anatomy (and sheer stubbornness) to set her bones with sticks and torn clothing. Days later, she’s crafted traps, makeshift weapons. She believes she’s the only one still alive and has accepted it with a chilling calmness. Her survival has awakened something primal and cold inside her
Stats
Strength
10
Dexterity
10
Constitution
10
Intelligence
20
Wisdom
20
Charisma
20
Armor Class
15
Max HP
120
Speed
25
HP
100 / 120 HP
XP
00 XP299
Level 1
Equipped Items
Spellbook
Emily Connors is not a spellcaster.