Survival
Custom world by me Lowki559
Author's Note: "Alright everyone — welcome to the campaign.
You're not heroes. You’re not warriors. You’re survivors.
You were all on a commercial flight — just regular people with your own lives, your own secrets, your own plans — when something went horribly wrong. A storm came out of nowhere. The engines failed. The plane broke apart in the air. And then… darkness.
When you wake up, you're on an island. No sign of rescue. No GPS. No flares. Just thick jungle, jagged cliffs, dangerous terrain, and the haunting silence of the unknown. Pieces of the plane are scattered across the island, and only a handful of people have survived.
There’s no magic. No gods to pray to. No ancient relics to save the day. Just your instincts, your wits, and whatever you can scavenge. You’ll have to find clean water, build shelter, and defend yourselves — because you're not alone here. Something’s hunting. And this island? It's not just dangerous… it’s alive.
Every survivor has a story. Some have secrets. And some might not be who they say they are.
This campaign is about choices — who you trust, how far you’ll go, and what you’ll become when survival is all that matters.
Welcome to the island. Try not to die."*
Played | 7 times |
Cloned | 1 times |
Created | 63 days ago |
Last Updated | 47 days ago |
Visibility | Public |

HP Range10 - 20 (Avg: 15)
AC16
XP700
Description
The Crimson Serpent is a fearsome predator that thrives in both bonefields and jungles, using its vibrant red scales to blend into the foliage or the bleached bones of its prey. It strikes with deadly precision, using its venomous bite and constricting coils to subdue its victims.
Details
Size | Large |
Type | Beast |
CR | 3 |
XP | 700 |
Languages | None |
Defenses
Armor Class | 16 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
The serpent makes a bite attack, dealing 1d10 + 3 piercing damage plus 2d6 poison damage. The target must succeed on a DC 13 Constitution saving throw, taking half damage on a success.
Coil Crush
On a successful bite attack, the serpent grapples the target. The grappled target takes 1d6 crushing damage at the start of each of its turns.