Survival
Custom world by me Lowki559
Author's Note: "Alright everyone — welcome to the campaign.
You're not heroes. You’re not warriors. You’re survivors.
You were all on a commercial flight — just regular people with your own lives, your own secrets, your own plans — when something went horribly wrong. A storm came out of nowhere. The engines failed. The plane broke apart in the air. And then… darkness.
When you wake up, you're on an island. No sign of rescue. No GPS. No flares. Just thick jungle, jagged cliffs, dangerous terrain, and the haunting silence of the unknown. Pieces of the plane are scattered across the island, and only a handful of people have survived.
There’s no magic. No gods to pray to. No ancient relics to save the day. Just your instincts, your wits, and whatever you can scavenge. You’ll have to find clean water, build shelter, and defend yourselves — because you're not alone here. Something’s hunting. And this island? It's not just dangerous… it’s alive.
Every survivor has a story. Some have secrets. And some might not be who they say they are.
This campaign is about choices — who you trust, how far you’ll go, and what you’ll become when survival is all that matters.
Welcome to the island. Try not to die."*
Played | 7 times |
Cloned | 1 times |
Created | 63 days ago |
Last Updated | 47 days ago |
Visibility | Public |

HP Range40 - 50 (Avg: 45)
AC13
XP450
Description
A pack of intelligent and feral dogs that work together with uncanny coordination to take down their prey. They are known for their speed, agility, and ruthless tactics, making them a formidable threat in the wild.
Details
Size | Medium |
Type | Beast |
CR | 2 |
XP | 450 |
Languages | understands commands in common but cannot speak |
Defenses
Armor Class | 13 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Coordinated Attack
The pack can make a single attack against a target as a group. Each dog in the pack can make a bite attack, dealing 1d6+2 piercing damage. If the target is reduced to 0 hit points, the pack can move to a new target.
Pack Tactics
The wild dogs have advantage on attack rolls against a creature if at least one of the wild dogs' allies is within 5 feet of the creature and the ally isn't incapacitated.