Fantasy
A fractured land of betrayal, dark magic, scheming, and a looming Veil to a realm of fallen gods.
Author's Note: inspired by the themes and world of Dragon Age, but completely original in lore, factions, and mechanics to make it unique for tabletop play.
Played | 0 times |
Cloned | 0 times |
Created | 11 days ago |
Last Updated | 11 days ago |
Visibility | Public |
Vaelgard
Area
Details
Size | 0 |
Type | City |
Coordinates | (3, 3) to (3, 3) |
Description
A bustling metropolis governed by a rotating council of mercenary lords, rogue mages, and freefolk leaders. Vaelgard is the stronghold of the Crimson Concord and home to the best smiths and worst criminals. Duels settle most disputes, and gold speaks louder than law. It’s a haven of freedom—and treachery. Adventure Hook: An assassin’s guild seeks to sway the council by targeting key members, and the party must protect—or eliminate—a candidate.