
Fantasy
A dark fantasy world filled with ancient ruins, primal magic, and forgotten secrets, where heroes face ancient horrors in search of glory and survival.
Author's Note: Ghanor is a medieval fantasy world created by Jovem Nerd, set in a setting full of castles, dragons, barbarians, knights, gods and magic. Inspired by classic books and films of the genre, Ghanor was conceived for the first Nerdcast RPG, launched in 2011, and later expanded with new episodes, books and an official RPG.
Played | 4 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 2 days ago |
Visibility | Public |

HP Range12 - 66 (Avg: 39)
AC14
XP250
Details
Size | Large |
Type | Monstrosity |
CR | 2 |
XP | 250 |
Languages | None |
Defenses
Armor Class | 14 |
HP Range | 12 - 66 (Avg: 39) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Acid Spray
The ankheg spits acid in a line that is 30 ft. long and 5 ft. wide, provided that it has no creature grappled. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the ankheg can bite only the grappled creature and has advantage on attack rolls to do so.