
Fantasy
A dark fantasy world filled with ancient ruins, primal magic, and forgotten secrets, where heroes face ancient horrors in search of glory and survival.
Author's Note: Ghanor is a medieval fantasy world created by Jovem Nerd, set in a setting full of castles, dragons, barbarians, knights, gods and magic. Inspired by classic books and films of the genre, Ghanor was conceived for the first Nerdcast RPG, launched in 2011, and later expanded with new episodes, books and an official RPG.
Played | 4 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 2 days ago |
Visibility | Public |

HP Range52 - 169 (Avg: 111)
AC16
XP2900
Details
Size | Large |
Type | Giant |
CR | 7 |
XP | 2900 |
Languages | Common, Giant |
Defenses
Armor Class | 16 |
HP Range | 52 - 169 (Avg: 111) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Change Shape
The oni magically polymorphs into a Small or Medium humanoid, into a Large giant, or back into its true form. Other than its size, its statistics are the same in each form. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size.
Claw (Oni Form Only)
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Glaive
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage, or 9 (1d10 + 4) slashing damage in Small or Medium form.
Multiattack
The oni makes two attacks, either with its claws or its glaive.