Ghanor world illustration - Fantasy theme
Fantasy

Ghanor

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A dark fantasy world filled with ancient ruins, primal magic, and forgotten secrets, where heroes face ancient horrors in search of glory and survival.


Author's Note: Ghanor is a medieval fantasy world created by Jovem Nerd, set in a setting full of castles, dragons, barbarians, knights, gods and magic. Inspired by classic books and films of the genre, Ghanor was conceived for the first Nerdcast RPG, launched in 2011, and later expanded with new episodes, books and an official RPG.
Played4 times
Cloned0 times
Created
8 days ago
Last Updated
2 days ago
VisibilityPublic
Gorgon
CR 5Large Monstrosity
Gorgon
HP Range60 - 168 (Avg: 114)
AC19
XP1800
Details
SizeLarge
TypeMonstrosity
CR5
XP1800
LanguagesNone
Defenses
Armor Class19
HP Range60 - 168 (Avg: 114)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition Immunities
Actions

Gore

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage.

Hooves

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.

Petrifying Breath

The gorgon exhales petrifying gas in a 30-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw. On a failed save, a target begins to turn to stone and is restrained. The restrained target must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is petrified until freed by the greater restoration spell or other magic.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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