
Fantasy
A dark fantasy world filled with ancient ruins, primal magic, and forgotten secrets, where heroes face ancient horrors in search of glory and survival.
Author's Note: Ghanor is a medieval fantasy world created by Jovem Nerd, set in a setting full of castles, dragons, barbarians, knights, gods and magic. Inspired by classic books and films of the genre, Ghanor was conceived for the first Nerdcast RPG, launched in 2011, and later expanded with new episodes, books and an official RPG.
Played | 4 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 2 days ago |
Visibility | Public |

HP Range70 - 196 (Avg: 133)
AC14
XP5000
Details
Size | Large |
Type | Construct |
CR | 9 |
XP | 5000 |
Languages | understands the languages of its creator but can't speak |
Defenses
Armor Class | 14 |
HP Range | 70 - 196 (Avg: 133) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | , , , |
Condition Immunities | , , , , , |
Actions
Haste
Until the end of its next turn, the golem magically gains a +2 bonus to its AC, has advantage on Dexterity saving throws, and can use its slam attack as a bonus action.
Multiattack
The golem makes two slam attacks.
Slam
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target dies if this attack reduces its hit point maximum to 0. The reduction lasts until removed by the greater restoration spell or other magic.