
Fantasy
A dark fantasy world filled with ancient ruins, primal magic, and forgotten secrets, where heroes face ancient horrors in search of glory and survival.
Author's Note: Ghanor is a medieval fantasy world created by Jovem Nerd, set in a setting full of castles, dragons, barbarians, knights, gods and magic. Inspired by classic books and films of the genre, Ghanor was conceived for the first Nerdcast RPG, launched in 2011, and later expanded with new episodes, books and an official RPG.
Played | 4 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Lamia
CR 4•Large Monstrosity

HP Range39 - 156 (Avg: 98)
AC13
XP1100
Details
Size | Large |
Type | Monstrosity |
CR | 4 |
XP | 1100 |
Languages | Abyssal, Common |
Defenses
Armor Class | 13 |
HP Range | 39 - 156 (Avg: 98) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Claws
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.
Dagger
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Intoxicating Touch
Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks.
Multiattack
The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch.