Fantasy satire world illustration - Fantasy theme
Fantasy

Fantasy satire

C
Charchill

A realm with 4 major nations that battle it out with proxy wars while remaining diplomatic. (WIP)


Author's Note: Welcome to teraxan a rather large continent rich in natural resources and magic. Long ago 4 tribes bloomed into nations through history have soaked the land in blood. The days of open war are behind and minor nations foot the cost of life. How will you orchestrate this symphony of suffering?
Played1 times
Cloned0 times
Created
8 days ago
Last Updated
8 days ago
VisibilityPublic
Dust of Dryness
UncommonGear (Wondrous Items)
Dust of Dryness
Weight0.01 lb.
Cost120.00 Gold Pieces

Description

This small packet contains 1d6 + 4 pinches of dust. You can use an action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible. Someone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet's magic. An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking 10d6 necrotic damage on a failed save, or half as much damage on a successful one.

Details
TypeGear
CategoryWondrous Items
RarityUncommon
Weight0.01 lb.
Cost120.00 Gold Pieces
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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