Fantasy
A fantasy world on the brink of destruction from Veil Tears. Uncover the mystery of Slythnar!
Author's Note: Slythnar is a fantasy world shaped by the slumbering body of a god. Long ago, the god Slythnar, in an act of profound sacrifice, transformed into the very landmass that now bears his name. His eternal slumber sustains the continent, its mountains, and valleys a living testament to his sacrifice.Divine Lineage: The world is influenced by a pantheon of gods, including:
Chronomar: The aloof god of time, who created the planet Obsidian and the nine realms.
Lumar: The radiant goddess of light, often seen as a celestial dragon.
Slythnar: The god of life and creation, now the continent itself.
And a host of other gods, each with their own domain and influence: Arrowmar (strength and war), Meridar (water and oceans), Serenar (love, lust, and beauty), Thundmar (thunder, lightning, and storms), Abyssar (the underworld), Magoastar (knowledge, wisdom, and magic), DwarvoGar (dwarves), and GaiaStar (nature).
A World of Realms: Slythnar is composed of diverse realms, each with its own unique environments, cultures, and challenges. These realms are tied to the overarching cosmology of the nine realms.
Played | 1 times |
Cloned | 1 times |
Created | 8 days ago |
Last Updated | 7 days ago |
Visibility | Public |
Protection from Evil and Good
Abjuration•Level 1

Description
Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.
Spell Details
Level | 1 |
Range | 1 |