High Fantasy
The primary setting for the League of Legends universe. Runeterra is a plane of existence composed of the physical realm and the Spirit Realm. A spherical planet with three known continents: Valoran Shurima The Camavoran Continent
Author's Note: League of Legends Runeterra : There are a lot of places too fillout still... MY FIRST WORLD
Played | 81 times |
Cloned | 0 times |
Created | 7 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Myra
Level 1 Noxians Witch -
Myra is a young Noxian witch with a fierce determination to prove herself, wielding dark magic and potion-making skills to protect the vulnerable.
Details
Race | Noxians |
Class | Witch |
Level | 1 |
Alignment | |
Pronouns | She/Her |
Location | 45, 491 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A young female Noxian witch with long, flowing black hair and piercing blue eyes that glow when she casts spells. She wears dark robes adorned with silver runes, and her fingers are often stained with potion remnants. A silver pendant hangs around her neck, symbolizing her connection to the arcane.
personality
Myra is fiercely independent and resourceful, often relying on her wits and magical prowess to navigate challenges. She has a strong sense of justice and is willing to stand up for the underdog, even if it puts her at odds with the more traditional Noxian values. Despite her dark appearance, she has a warm heart and a playful sense of humor.
backstory
Myra grew up in the heart of the Noxian Empire, where she was often underestimated due to her youth and gender. However, she discovered her affinity for magic at a young age, particularly in the art of potion-making and spellcasting. With a fierce determination to prove herself, she delved into the darker aspects of magic, learning to harness the power of the spirits and the elements. Myra now seeks to carve her own path in a world that often values strength over cunning, using her skills to protect those who cannot protect themselves.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
16
Wisdom
13
Charisma
15
Armor Class
12
Max HP
8
Speed
30
HP
8 / 8 HP
XP
00 XP299
Level 1
Equipped Items
Spellbook