The primary setting for the League of Legends universe. Runeterra is a plane of existence composed of the physical realm and the Spirit Realm. A spherical planet with three known continents: Valoran Shurima The Camavoran Continent
Played | 153 times |
Cloned | 11 times |
Created | 59 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
A large aberration, the Glimmer-Husk is a powerfully built horror with pale, bruised flesh and a chaotic mane of writhing tendrils bearing dozens of shifting golden eyes. It is a sadistic, manic tormentor driven mad by forbidden knowledge, delighting in breaking minds with psychic assaults and cruel insight.
Size | Large |
Type | Aberration |
CR | 10 |
XP | 5900 |
Languages | Understands all languages, speaks in a chorus of disjointed, stolen voices |
Armor Class | 16 |
HP Range | 142 - 236 (Avg: 189) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Consume Secret
Melee Spell Attack: +8 to hit, reach 5 ft., one creature. Hit: 14 (4d6) psychic damage; if the target is a spellcaster, it must succeed on a DC 16 Intelligence save or lose its highest-level spell slot. The Glimmer-Husk regains 10 hit points.
Gaze of a Thousand Truths
The Glimmer-Husk targets one creature it can see within 60 feet. The target must succeed on a DC 16 Wisdom saving throw or take 22 (4d10) psychic damage and be stunned until the end of its next turn.
Mind-Flaying Shriek (Recharge 5-6)
The Glimmer-Husk unleashes a psychic scream. Each creature within 30 feet must make a DC 16 Intelligence saving throw or take 27 (6d8) psychic damage and suffer short-term madness. On a success, half damage and no madness.
Multiattack
The Glimmer-Husk makes two attacks with its Ravaging Claws.
Ravaging Claws
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) slashing damage.
Unblinking Retaliation
When a creature the Glimmer-Husk can see misses it with an attack, it can use its reaction to force that creature to reroll the attack against another creature within 5 feet of the original attacker.