The Wasteland world illustration - Arthurian Legend theme
Arthurian Legend

The Wasteland

T
Timteroo

A king’s moral decay blights his realm, drying rivers and withering crops. A barren land reflects a ruler’s failings, only restored by trials in the Otherworld. The bond between a king’s virtue & his kingdom’s health, a theme of rulers & their lands. The physical world mirrors the moral state of ruler, growing barren as king suffers or sins. The decay represents a curse, a call for atonement. Recovery by strength & spiritual insight. The path to redemption requires a journey into the unknown.

Played5 times
Cloned0 times
Created
17 days ago
Last Updated
7 days ago
VisibilityPublic
Sea Serpent
CR 6Large Monstrosity
Sea Serpent
HP Range100 - 140 (Avg: 120)
AC15
XP2300

Description

The Sea Serpent is a cunning aquatic predator known for its ability to capsize ships and terrorize sailors. These serpents are often found lurking in coastal waters, rivers, and lakes, where they ambush unsuspecting vessels.

Details
SizeLarge
TypeMonstrosity
CR6
XP2300
Languagesunderstands Aquan but cannot speak
Defenses
Armor Class15
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

The serpent makes a bite attack against a target within 10 feet, dealing 2d10 + 6 piercing damage.

Capsize

The serpent attempts to capsize a ship within 30 feet. The ship must succeed on a DC 18 Strength saving throw or be knocked prone and take 4d10 bludgeoning damage.

Tail Swipe

The serpent sweeps its tail in a 15-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 3d8 bludgeoning damage on a failed save, or half as much damage on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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