
High Fantasy
A fantasy driven world where things are not as bright and happy as they seem. With triving cities with dark allies, and forrests breaming with creatures, What adventures will you find?
Played | 4 times |
Cloned | 0 times |
Created | 14 days ago |
Last Updated | 7 days ago |
Visibility | Public |

HP Range250 - 350 (Avg: 300)
AC20
XP5000
Description
The Celestial Arbiter is a divine being that serves as a judge of souls, ensuring balance between good and evil. It appears during moments of great moral conflict, guiding mortals towards their destinies.
Details
Size | Large |
Type | Celestial |
CR | 20 |
XP | 5000 |
Languages | Celestial, Common, telepathy 120 ft. |
Defenses
Armor Class | 20 |
HP Range | 250 - 350 (Avg: 300) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Divine Intervention
Once per day, the Celestial Arbiter can intervene in a battle, granting all allies within 60 feet advantage on their next attack roll and saving throw.
Judgment Beam
The Celestial Arbiter fires a beam of radiant energy at a target within 120 feet, dealing 6d10 radiant damage and forcing the target to make a DC 22 Wisdom saving throw or be blinded until the end of its next turn.