
Fantasy
In the heart of the vast continent of Mahayala, whispers spread like wildfire across the land. Word of an ancient artifact, left behind by the Dragon God himself, ignites both wonder and fear. The relic, shrouded in myth and time, is said to possess unimaginable power. From scorching deserts to icy peaks and emerald forests, every corner of the realm buzzes with tales of the god’s legacy. Now, all of Mahayala’s races stir at the news.
Author's Note: Let's enter the Mahalaya Continent
Played | 3 times |
Cloned | 0 times |
Created | 17 days ago |
Last Updated | 13 days ago |
Visibility | Public |
Lock
Common•Gear (Standard Gear)

Weight1.00 lb.
Cost10.00 Gold Pieces
Description
A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices.
Details
Type | Gear |
Category | Standard Gear |
Rarity | Common |
Weight | 1.00 lb. |
Cost | 10.00 Gold Pieces |