
Fantasy
A world in the modern time but magic. Magic cars, phone, etc. Not really technology based. There are also some unable to use magic and they have more nataraul abilities like stretching their body to insane lengths and climbing walls. There called pop uffs
Author's Note: This took me about 2 weeks to make. I plan to change it a little more in the future
Played | 2 times |
Cloned | 0 times |
Created | 51 days ago |
Last Updated | 35 days ago |
Visibility | Public |

HP Range24 - 80 (Avg: 52)
AC14
XP700
Details
Size | Medium |
Type | Monstrosity |
CR | 3 |
XP | 700 |
Languages | Common |
Defenses
Armor Class | 14 |
HP Range | 24 - 80 (Avg: 52) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities |
Actions
Multiattack
The doppelganger makes two melee attacks.
Read Thoughts
The doppelganger magically reads the surface thoughts of one creature within 60 ft. of it. The effect can penetrate barriers, but 3 ft. of wood or dirt, 2 ft. of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading its thoughts, as long as the doppelganger's concentration isn't broken (as if concentrating on a spell). While reading the target's mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Slam
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.