Odrun Fell world illustration - Fantasy theme
Fantasy

Odrun Fell

F
FriendsAndFables

A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!


Author's Note: Welcome to Odrun Fell, a Friends and Fables adventure into a world carved from myth and bone, where a shattered god-weapon's remains fuel a city of ambition, ritual, and ruin. From the lacquered towers of the Sprigs to the ichor-slick markets of the Barrows, every breath in this living graveyard is measured in trade, loyalty, and danger. Here, delvers vanish into the greatclub tunnels, masked beasts drift through haunted groves, and the softest words can carry more weight than any blade. The guilds squabble for dominance, adventurers bleed for coin or cause, and the club itself waits beneath it all like a buried truth. This game is a journey into beauty and rot, into candlelit politics and chitin-armored survival. Whether you walk with Cudgel steel, Promissory blades, or Barley-bred spiders on your shoulder, your choices will echo through the halls of power and the bones of the world. Odrun Fell is a city of many doors, how will you play in this adventure? Thank you for playing Friends and Fables!
Played1958 times
Cloned42 times
Created
20 days ago
Last Updated
1 days ago
VisibilityPublic
Scorchbore Grubkin
CR 2Small Monstrosity
Scorchbore Grubkin
HP Range39 - 39 (Avg: 39)
AC15
XP450

Description

Small and squat, the Scorchbore Grubkin is an insectoid horror with blackened chitin cracked through with molten seams. It radiates heat and aggression, feeding on residual alchemical fire in the depths of the Greatclub.

Details
SizeSmall
TypeMonstrosity
CR2
XP450
LanguagesNone
Defenses
Armor Class15
HP Range39 - 39 (Avg: 39)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Lava Lick

(Recharge 5–6) The Grubkin exhales a gout of ember-laced flame in a 10-foot cone. Each creature in the area must make a DC 13 Dexterity saving throw, taking 2d8 fire damage on a failed save, or half as much on a successful one.

Multiattack

The Scorchbore Grubkin makes two Claw attacks.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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