Odrun Fell world illustration - Fantasy theme
Fantasy

Odrun Fell

F
FriendsAndFables

A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!


Author's Note: Welcome to Odrun Fell, a Friends and Fables adventure into a world carved from myth and bone, where a shattered god-weapon's remains fuel a city of ambition, ritual, and ruin. From the lacquered towers of the Sprigs to the ichor-slick markets of the Barrows, every breath in this living graveyard is measured in trade, loyalty, and danger. Here, delvers vanish into the greatclub tunnels, masked beasts drift through haunted groves, and the softest words can carry more weight than any blade. The guilds squabble for dominance, adventurers bleed for coin or cause, and the club itself waits beneath it all like a buried truth. This game is a journey into beauty and rot, into candlelit politics and chitin-armored survival. Whether you walk with Cudgel steel, Promissory blades, or Barley-bred spiders on your shoulder, your choices will echo through the halls of power and the bones of the world. Odrun Fell is a city of many doors, how will you play in this adventure? Thank you for playing Friends and Fables!
Played1958 times
Cloned42 times
Created
20 days ago
Last Updated
1 days ago
VisibilityPublic
Threadgullet Vault
Threadgullet Vault
Point of Interest
Details
Coordinates(-85, 105)
Description

Deep within a split in the handle’s inner grain lies the Threadgullet Vault—a vast vertical shaft lined with cocoon-wrapped corpses, sunken chitin cages, and echoing hums of silkstrung wind. Once an experimental breeding zone commissioned by the Barleys and guarded by the Hilt, it was long abandoned after a containment failure allowed the Weaverlings to overrun it. The Vault descends hundreds of feet, with crisscrossing web bridges and egg-pods embedded in petrified marrow cavities. Alchemists and delvers still venture here, desperate to harvest the luminescent silk glands and venomous spinnerets. But few return. The Vault’s brood never stopped expanding.

Appearance

The Threadgullet Vault glows with a quiet, unnatural sheen. Webs stretch like suspended frost across ribbed wooden beams, thick as mooring rope and glittering with phosphorescent dust. Dead delvers hang in layers of silk wrap, slowly turning translucent as Weaverlings drain them over weeks. The walls themselves ripple with old tunnel-bore marks—some half-covered in living web, others pulsing with hatchling sacs. The ceiling is lost in shadow above, but the occasional drop of ichor plinks from above like sap from a wounded tree. Beneath, the floor is a sticky basin of half-molted husks, hollow spinner-skins, and twitching silk threads that seem to breathe on their own.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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