
Sword and Sorcery
A magical land of diverse races and regions where monsters roam the lands and gods and demons walk among the people in disguise.
Author's Note: Just a beginning of fleshing out the world. Meant to be just enough to get started and let Franz go wild with generating and growing the world as you go.
Played | 0 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 12 days ago |
Visibility | Public |

HP Range170 - 190 (Avg: 180)
AC18
XP10000
Description
Ice Devils are fiendish beings from the frozen depths of the Nine Hells, embodying the essence of cold and malice. They serve as enforcers of the infernal hierarchy, wielding ice magic and commanding lesser devils in their quest for power.
Details
Size | Large |
Type | Fiend |
CR | 13 |
XP | 10000 |
Languages | Infernal, Common |
Defenses
Armor Class | 18 |
HP Range | 170 - 190 (Avg: 180) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Frostbite
The Ice Devil targets one creature it can see within 60 feet. The target must succeed on a DC 18 Constitution saving throw or take 36 (8d8) cold damage and be incapacitated until the end of its next turn.
Ice Shard
The Ice Devil hurls a shard of ice at a target within 120 feet. The target must make a DC 18 Dexterity saving throw, taking 27 (6d8) piercing damage on a failed save, or half as much damage on a successful one.