
Fantasy
"Echoes of Grimdark" begins in Lightward Bastion, a city built in defiance of the long-banished Demon Lord Grimdark. Heroes from all walks of life gather at the Lightward Guild, seeking glory, treasure, or revenge. Their journey starts in the upper floors of the Grimdark Vault—a vast, ever-shifting dungeon of monsters, traps, and ancient echoes of evil. This is the tale of their beginnings, their bonds, and the light they carry into the dark.
Author's Note: This is an adventure that begins at level 1, and is meant to introduce the players to the world. It is a work in progress that over time I hope to flesh out into a whole world of dungeon delving.
Played | 5 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 11 days ago |
Visibility | Public |

HP Range18 - 72 (Avg: 45)
AC12
XP450
Details
Size | Large |
Type | Monstrosity |
CR | 2 |
XP | 450 |
Languages | Elvish, Sylvan |
Defenses
Armor Class | 12 |
HP Range | 18 - 72 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Hooves
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Longbow
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Multiattack
The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.
Pike
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.