
"Echoes of Grimdark" begins in Lightward Bastion, a city built in defiance of the long-banished Demon Lord Grimdark. Heroes from all walks of life gather at the Lightward Guild, seeking glory, treasure, or revenge. Their journey starts in the upper floors of the Grimdark Vault—a vast, ever-shifting dungeon of monsters, traps, and ancient echoes of evil. This is the tale of their beginnings, their bonds, and the light they carry into the dark.
Played | 5 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 11 days ago |
Visibility | Public |

Description
The Myconid Sovereign is the wise leader of a myconid colony, embodying the collective consciousness of its people. It seeks enlightenment and harmony, using its unique spores to communicate and control the environment around it. While it prefers peace, it will defend its colony fiercely if threatened.
Size | |
Type | |
CR | 2 |
XP | 450 |
Languages | — |
Armor Class | 13 |
HP Range | 20 - 40 (Avg: 30) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Animating Spores (3/Day)
The Myconid Sovereign targets one corpse of a humanoid or a Large or smaller beast within 5 feet of it and releases spores at the corpse. In 24 hours, the corpse rises as a spore servant.
Fist
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (3d4 + 1) bludgeoning damage plus 7 (3d4) poison damage.
Hallucination Spores
The Myconid Sovereign ejects spores at one creature it can see within 5 feet of it. The target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute.
Multiattack
The Myconid Sovereign uses either its Hallucination Spores or its Pacifying Spores, then makes a Fist attack.
Pacifying Spores
The Myconid Sovereign ejects spores at one creature it can see within 5 feet of it. The target must succeed on a DC 12 Constitution saving throw or be stunned for 1 minute.
Rapport Spores
A 30-foot radius of spores extends from the Myconid Sovereign, allowing affected creatures to communicate telepathically with one another.