Dark Fantasy
Black Hollow is cursed, sealed within a living fog that traps all who enter—no one leaves. Roads vanish, trees twist, and time frays. At the hamlet’s heart stands a rotting orphanage, echoing with phantom laughter and footsteps in empty halls. Shadows move on their own. The longer you stay, the more the fog gets inside you—changing your thoughts, your memories. In Black Hollow, escape isn’t just unlikely—it’s forgotten.
Played | 7 times |
Cloned | 0 times |
Created | 13 days ago |
Last Updated | 11 days ago |
Visibility | Public |
Roobel
Level 1 Amphibi Ranger -
Roobel is a curious Amphibi ranger with a deep bond to his animal companion, Skamp, navigating the world with a desire for freedom and a struggle to trust others.
Details
Race | Amphibi |
Class | Ranger |
Level | 1 |
Alignment | |
Pronouns | He/Him |
Location | -35, 8 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 22 |
Silver Pieces | 28 |
Copper Pieces | 50 |
appearance
A male Amphibi ranger with frog green skin that has hidden hints of purple, standing at 6'0" and weighing 140 lbs. He has black, frog-like eyes and no hair, embodying the essence of his amphibious heritage.
personality
Roobel is fiercely independent and values his freedom above all else. He is resourceful and clever, often relying on his instincts and skills to navigate challenges. His bond with his animal companion, Skamp, is profound, and he often finds solace in their companionship rather than in human relationships. However, he struggles with trust and often believes he can only rely on himself.
backstory
Roobel, an Amphibi born in the swamps of Grallfen Marsh, was raised in hidden colonies long protected by ancient magic and dense canopy. Life was ordered—hunters, healers, watchers—roles passed through generations. But Roobel never fit. His curiosity about the world beyond grew daily. One morning, unable to resist, he slipped away alone. The trees grew unfamiliar, paths vanished, and he became lost, far from home. Hunger and fear crept in. Then came Skamp—a scrappy, sharp-eyed weasel. Wild like Roobel, the creature became his companion. Skamp taught him to find food, track prey, and navigate the wild. They lived by wit and stealth, often stealing scraps from settlements. Over time, Roobel became a skilled tracker and hunter, his bow built from scraps, his steps silent. He often wondered about his colony, but survival and Skamp kept him moving. Now, whispers stir of Amphibi emerging from hiding.
Stats
Strength
12
Dexterity
16
Constitution
15
Intelligence
15
Wisdom
16
Charisma
11
Armor Class
13
15
15
Max HP
12
Speed
30
HP
12 / 12 HP
XP
00 XP299
Level 1
Equipped Items
Spellbook