Pirate
One Piece is set in a vast oceanic world filled with islands, dangerous seas, and ancient mysteries. The legendary treasure, the “One Piece,” lies hidden at the end of the Grand Line—a perilous route guarded by natural and supernatural threats. The world is ruled by the oppressive World Government, opposed by pirates, revolutionaries, and secret organizations. Themes of freedom, discovery, and ambition drive the narrative, as exploration and conflict shape the fate of the world.
Author's Note: Welcome to One Piece AI Dungeon — a fully crafted world with over 130 original islands, 100 unique spells, weapons, and Devil Fruit-inspired items. Live your own journey as a pirate, marine, or Cipher Pol agent. Explore vast seas, uncover ancient secrets, and challenge Yonko or Warlords. The latest updates now include the fearsome God Knights and connections to the current manga arc. Only one true treasure exists — the One Piece — and the four Road Poneglyphs are your only map. Build your dream crew, because in this sea, power alone isn't enough. Your legend begins now.
Played | 32 times |
Cloned | 5 times |
Created | 28 days ago |
Last Updated | 6 days ago |
Visibility | Public |
HP Range50 - 60 (Avg: 55)
AC16
XP2300
Description
A highly intelligent mandrill-like beast that mimics human traits and behaviors, capable of learning and wielding weapons. They are fierce warriors shaped by a history of conflict but can be pacifistic if exposed to peace.
Details
Size | Medium |
Type | Beast |
CR | 6 |
XP | 2300 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 16 |
HP Range | 50 - 60 (Avg: 55) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Multiattack
The Humandrill makes two attacks with its claws or weapons.
Spit Heal (Recharge 5-6)
The Humandrill spits a healing saliva on itself or an ally within 5 feet, restoring 15 (3d6 + 2) hit points.
Weapon Strike
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing or piercing damage depending on weapon.