
Horror
This is it. SCP-001 has triggered an XK-class event ending the world as we know it. It is now your job to reclaim the foundation and create a world that will survive underground in the remnants of site 19. You are all D-class personel that must first survive the anomalies that have survived. Make your way through the foundation, find survivors, and survive yourself. Find Dr. Bright within the foundation for gear that will give you your class.
Played | 0 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 7 days ago |
Visibility | Public |

HP Range21 - 84 (Avg: 53)
AC15
XP700
Details
Size | Large |
Type | Beast |
CR | 3 |
XP | 700 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 21 - 84 (Avg: 53) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Claw
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
Multiattack
The scorpion makes three attacks: two with its claws and one with its sting.
Sting
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.