
This is it. SCP-001 has triggered an XK-class event ending the world as we know it. It is now your job to reclaim the foundation and create a world that will survive underground in the remnants of site 19. You are all D-class personel that must first survive the anomalies that have survived. Make your way through the foundation, find survivors, and survive yourself. Find Dr. Bright within the foundation for gear that will give you your class.
Played | 0 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Size | Gargantuan |
Type | Dragon |
CR | 17 |
XP | 18000 |
Languages | Aquan, Draconic |
Armor Class | 20 |
HP Range | 132 - 550 (Avg: 341) |
Damage Vulnerabilities | None |
Damage Resistances | |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.
Claw
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.
Multiattack
The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.
Steam Breath
The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.
Tail
Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.