
This is it. SCP-001 has triggered an XK-class event ending the world as we know it. It is now your job to reclaim the foundation and create a world that will survive underground in the remnants of site 19. You are all D-class personel that must first survive the anomalies that have survived. Make your way through the foundation, find survivors, and survive yourself. Find Dr. Bright within the foundation for gear that will give you your class.
Played | 0 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Size | Medium |
Type | Fiend |
CR | 5 |
XP | 1800 |
Languages | Abyssal, Common, Infernal, Primordial |
Armor Class | 17 |
HP Range | 60 - 165 (Avg: 113) |
Damage Vulnerabilities | None |
Damage Resistances | , , |
Damage Immunities | None |
Condition Immunities |
Change Shape
The hag magically polymorphs into a Small or Medium female humanoid, or back into her true form. Her statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies.
Claws (Hag Form Only)
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Etherealness
The hag magically enters the Ethereal Plane from the Material Plane, or vice versa. To do so, the hag must have a heartstone in her possession.
Nightmare Haunting
While on the Ethereal Plane, the hag magically touches a sleeping humanoid on the Material Plane. A protection from evil and good spell cast on the target prevents this contact, as does a magic circle. As long as the contact persists, the target has dreadful visions. If these visions last for at least 1 hour, the target gains no benefit from its rest, and its hit point maximum is reduced by 5 (1d10). If this effect reduces the target's hit point maximum to 0, the target dies, and if the target was evil, its soul is trapped in the hag's soul bag. The reduction to the target's hit point maximum lasts until removed by the greater restoration spell or similar magic.