Shifting Sands world illustration - Low Fantasy theme
Low Fantasy

Shifting Sands

A
Angusi

The Shifting Sands Desert, known for its unpredictable sandstorms covers thousands of square miles. It is home to the Desertborne Humans, who live nomadically, following the desert's weather patterns. The desert also contains hidden oases, caves and ruins of old cities. On the frontiers of the desert, poachers sometimes threaten the balance, and some bandits roam the desert. The tribes mantain most of the time peaceful relations but thrive for power.


Author's Note: WORK IN PROGRESS, feedback on Discord is really apreciated, as the CI's and some things are still being tested. There is some special mecanics in this campaing (which obviously you can deactivate): -Water and Food supplies matter. There is a counter that shows your daily supplies, the food water counter shows how many days you have, including the current. So having 1 suplies means that tomorrow you will starve. Any day that you are at 0, you will be poisoned and loose 20% of your health. The maximum storage is determined by your gear. There is gear to store supplies for 3 days, and gear for 7 days. -There is a maximum of hours you can travel. Upon reaching it you must rest before continuing. I advise to specify the direction and the number of hours you wish to travel. Franz usually keeps track of this two counters well, but as always, sometimes you have to manually correct it. Thanks to Rhetorici for the amazing work done with items and spells, I just cloned nearly all, and I'm currently trying to overcome a bug that doesn't let me import them. https://play.fables.gg/profile/Rhetorici
Played111 times
Cloned13 times
Created
40 days ago
Last Updated
1 days ago
VisibilityPublic
Sacred Waters
Sacred Waters
Area
Details
Size0
TypeRegion
Description

Deep beneath the city flows the Sacred Waters, an ancient underground river that has sustained the populace for millennia. More than just a water source, these hallowed currents are fabled to possess remarkable healing properties, drawing a steady stream of pilgrims and adventurers seeking its blessings. This district serves as the vital hub where the river's life-giving flow is first channeled and distributed throughout the city via an intricate network of dams and conduits. The cavern itself is a sight to behold. A soft, cerulean luminescence emanates from the river, casting an ethereal glow upon the ancient carvings and symbols of worship etched into the cavern walls. The air is perpetually cool, filled with the soothing melody of gently flowing water, creating an atmosphere of profound serenity and reverence.

Appearance

The river glows faintly with a blue luminescence, illuminating the cavern walls adorned with ancient carvings and symbols of worship. The air is cool and filled with the sound of gently flowing water, creating a serene atmosphere. The dams and channels are made of sandstone and meticulously build.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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